AI Insights · Timothy · July 2025
Top 5 iOS Basketball Games in the US: Q2 2025 Performance
Explore the performance trends of the top basketball games on iOS in the US during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the iOS platform in the United States saw significant activity in the basketball gaming category. Here's a closer look at the performance of the top five basketball games based on data from Sensor Tower.
Dunk City Dynasty by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD showed a varied performance. Weekly revenue started at around $261K, peaking at $352K by the end of May, before declining to $137K by the end of June. Downloads followed a similar pattern, starting strong at 322K and dropping to 45K by the end of the quarter. Active users peaked at 455K in late May before declining to 187K.
NBA 2K Mobile Basketball Game from 2K maintained a steady performance throughout the quarter. Revenue fluctuated between $76K and $150K, with a notable peak of $127K in early June. Downloads saw a gradual decrease from 36K to 24K, while active users remained relatively stable, averaging around 370K.
NBA 2K25 MyTEAM also by 2K, experienced significant revenue growth, especially towards the end of the quarter, reaching $386K in late June. Downloads increased from 27K to nearly 40K, and active users saw a rise from 71K to 89K.
Basketball Stars™: Multiplayer by Miniclip.com had modest revenue figures, peaking at $15.6K in mid-April. Downloads varied, starting at 8.8K and reaching 16.8K in May before declining. Active users decreased from 44K to 19K over the quarter.
Hoop Land from Koality Game LLC saw consistent growth. Revenue peaked at $5.2K in early June. Downloads increased from 8.5K to 16.9K, while active users rose steadily, reaching 169K by mid-June.
These insights reflect the dynamic nature of the basketball gaming market on iOS in the US. For more detailed analysis and data, visit Sensor Tower.